Hallo, könnter mir wer dieses Script, so umbauen, das wenn man auf die Seite kommt, die navi etc. sieht, und nicht wenn man hinein klickt ins Textfeld. Und mein zweiter Wunsch wäre wenn mir jemand das untereinander aufteilen könnte, die drei dinge, danke im Voraus!
Code:
[code]
<form name="editor">
<textarea name="editor" cols="40" rows="5"></textarea>
</form>
<?
echo "$html";
?>
[/code]
bibliothek.js:
[code] /**
* Creates an arrow for the defined size and color.
* @param image if a image should be used else null
* @param zIndex the zIndex
* @param size the size of the arrow (width and height)
* @param color the color of the arrow
*/
function createArrow( image, zIndex, size, color )
{
if ( image )
{
var img = document.createElement( ‘IMG’ );
img.src = image;
img.style.position = ‘absolute’;
img.style.zIndex = zIndex;
return img;
}
var i, j, row, cell, img;
var maxcols = Math.ceil( size / 2 );
var table = document.createElement( 'TABLE' );
table.style.position = 'absolute';
table.style.zIndex = zIndex;
table.cellSpacing = '0';
table.cellPadding = '0';
for ( i=0; i < maxcols; i++ )
{
createRowForArrow( table, i+1, size, color );
}
for ( i=maxcols; i > 0; i-- )
{
createRowForArrow( table, i, size, color );
}
return table;
}
/**
* Creates a row for the arrow.
* @param table the table
* @param cols the number of first columns
* @param size the size of the arrow
* @param color the color of the arrow
*/
function createRowForArrow( table, cols, size, color )
{
var row, cell;
var maxcols = Math.ceil( size / 2 );
row = table.insertRow( this.currentRow++ );
if ( navigator.appName == 'Microsoft Internet Explorer' )
{
cell = row.insertCell( 0 );
cell.colSpan = cols;
cell.bgColor = color;
cell.appendChild( createSpacer( 1, 1 ) );
if ( maxcols - cols > 0 )
{
cell = row.insertCell( 1 );
cell.colSpan = maxcols - cols;
cell.appendChild( createSpacer( 1, 1 ) );
}
}
else
{
var i;
for ( i=0; i < maxcols; i++ )
{
cell = row.insertCell( i );
if ( i < cols )
{
cell.bgColor = color;
}
cell.appendChild( createSpacer( 1, 1 ) );
}
}
}
/**
* Creates a color tone with the given start color to the end color.
* @param startColor the start color
* @param endColor the end color
* @param steps the number of steps
* @return a list of colors
*/
function createColorTone( startColor, endColor, steps )
{
var ret = new Array();
var i, currentRed, currentGreen, currentBlue, currentColor, tmp;
var startRed = fromHex( startColor.substring( 1, 3 ) );
var startGreen = fromHex( startColor.substring( 3, 5 ) );
var startBlue = fromHex( startColor.substring( 5, 7 ) );
var endRed = fromHex( endColor.substring( 1, 3 ) );
var endGreen = fromHex( endColor.substring( 3, 5 ) );
var endBlue = fromHex( endColor.substring( 5, 7 ) );
var stepRed = ( endRed - startRed ) / ( steps - 1 );
var stepGreen = ( endGreen - startGreen ) / ( steps - 1 );
var stepBlue = ( endBlue - startBlue ) / ( steps - 1 );
ret[0] = startColor;
for ( i=1; i < steps; i++ )
{
currentRed = Math.round( startRed + stepRed * i );
currentGreen = Math.round( startGreen + stepGreen * i );
currentBlue = Math.round( startBlue + stepBlue * i );
currentColor = '#' + toHex( currentRed ) + toHex( currentGreen ) + toHex( currentBlue );
ret[i] = currentColor;
}
return ret;
}
/**
* Creates a document element for an spacer image.
* @param width the width
* @param height the height
* @return the document element
*/
function createSpacer( width, height )
{
var img = document.createElement( 'IMG' );
img.src = 'spacer.gif';
img.width = width;
img.height = height;
img.border = '0';
return img;
}
/**
* Creates a table at the given position and zIndex.
* @param x the x coordinate
* @param y the y coordinate
* @return the table
**/
function createTableAt( x, y, zIndex )
{
var table = document.createElement( 'TABLE' );
table.border = '0';
table.cellSpacing = '0';
table.cellPadding = '0';
table.style.position = 'absolute';
table.style.left = x;
table.style.top = y;
table.style.zIndex = zIndex;
return table;
}
/**
* Converts a hexadecimal string to a decimal number.
* @param string the hexadecimal string
*/
function fromHex( string )
{
return parseInt( string, 16 );
}
/**
* Returns the absolute left position of an element.
* @param element the element
* @return the absolute left position
*/
function getAbsoluteLeft( element )
{
if ( element.offsetParent )
{
return element.offsetLeft + getAbsoluteLeft( element.offsetParent );
}
return element.offsetLeft;
}
/**
* Returns the absolute top position of an element.
* @param the element
* @return the absolute top position
*/
function getAbsoluteTop( element )
{
if ( element.offsetParent )
{
return element.offsetTop + getAbsoluteTop( element.offsetParent );
}
return element.offsetTop;
}
/**
* Returns the selection start of an element.
* @param element the element
* @return the selection start
*/
function getSelectionStart( element )
{
if ( typeof( element.selectionStart ) != 'undefined' )
{
return element.selectionStart;
}
}
/**
* Returns the selection end of an element.
* @param the element
* @return the selection end
*/
function getSelectionEnd( element )
{
if ( typeof( element.selectionEnd ) != 'undefined' )
{
return element.selectionEnd;
}
}
/**
* Surrounds the selection with a start and a end value.
* @param element the element
* @param start the start value
* @param end the end value
*/
function surroundSelection( element, start, end )
{
if ( element.range )
{
if ( element.range.text )
{
element.range.text = start.replace( /\{0\}/, element.range.text ) + element.range.text + end.replace( /\{0\}/, element.range.text );
}
else
{
element.value = start.replace( /\{0\}/, element.value ) + element.value + end.replace( /\{0\}/, element.value );
}
element.focus();
return;
}
var selection = element.value.substring( getSelectionStart( element ), getSelectionEnd( element ) );
var text = element.value.substring( 0, getSelectionStart( element ) );
text = text + start.replace( /\{0\}/, selection );
text = text + selection;
text = text + end.replace( /\{0\}/, selection );
text = text + element.value.substring( getSelectionEnd( element ) );
element.value = text;
element.focus();
}
/**
* Converts a decimal number to a hexadecimal.
* @param decimal the decimal number
* @return the hexadecimal number
*/
function toHex( decimal )
{
var hex = decimal.toString( 16 ).toUpperCase();
if ( hex.length < 2 )
{
hex = '0' + hex;
}
return hex;
}[/code]
Danke im Voraus!